Short Stories
If it doesn't rhyme, or go on forever, this is where it goes.
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May 2008
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8:25 pm Wednesday May 14, 2008
No backtalk
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Play Rough, Fight Dirty
by McGehee
Wednesday evening: new content.
I enjoy writing fiction because I enjoy creating characters and developing the chemistry among them. The best part is knowing that as each character is true to what he is about, his relationship with other characters will be influenced by that as well as by them. And as a given character interacts with newer ones, the way he relates to previously introduced characters offers a guide to how he should interact with a new one. And it can be fun to make readers stop and wonder, when one character responds to another in a way you hadn’t led them to expect.
Which points to another aspect of writing characters: if they aren’t a work in progress, they’re not real. They’re not so much a character in a story as a plot device designed to move the actual character in your desired direction. I find a lot of walking, talking plot devices in passable but mediocre fiction, especially genre fiction. The best and worst of these, interestingly enough, generally influence the plot by responding to a character or situation in a way the reader has not been led to expect. So a writer has to be careful. It’s especially challenging when the line is so thin between a transparent plot device wearing the mask of a character, and an actual character in a character-driven story.
I enjoy creating characters. Which means my stories will at least try to be character-driven, even when perhaps that may not be my intention. And frustration for me comes when my characters derail the plot by behaving in a way I’ve found to be more true to themselves than to the story I’m trying to tell. Damned, willful characters.
I’ve tried before to write stories (example (I can give Wiley Calhoun’s father a different career without compromising his character.), reference) based on various versions of the characters I’m bringing out in this one. I like them. Their relationship has actually become strongly formed in my concepts of them beyond anything I ever actually wrote for any of them. Here, I try writing about that relationship, just to see what story they want to tell.
» Read more "Play Rough, Fight Dirty"
[Me] [Short Stories]
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February 2008
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Dark Heart
by McGehee
An idea for a story can come to me in any number of ways. For this one, I thought about supernovas, and how it might be desirable in a future, spacefaring era, to be able to tell when one is going to go off.
Well, how do you tell when one is about to go off? You have to study them to learn these kinds of things, right?
And when you’re watching all the potential supernovas relatively close to human settlement, and you can’t learn anything more from them until one goes off and potentially causes trouble for people in the neighborhood, you might want to expand the number of stars you’re watching so you can gather more data and make your forecasts more accurate before they’re needed closer to home. And that’s where these folks come in.
Still in progress.
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[Me] [Short Stories]
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December 2007
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The Reluctant I
by McGehee
In this, the first of the exercises mentioned here, the challenge is to write a 600-word story from the first-person point of view, but severely limiting the use of the first-person pronoun. The “I” nevertheless has to be important to the story.
This will indeed be a challenge.
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[Me] [Short Stories]
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September 2007
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3:45 pm Friday September 14, 2007
No backtalk
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Inorganism
by McGehee
Having recently seen I, Robot, I’ve been inspired to write something based on what I see as a more likely evolution of existing technology—one in which robots as conceived by Asimov don’t quite exist. Advanced cyberservants are inevitable, but I see them more likely to be extensions of the persons they serve rather than as potentially distinct entities that just happen to be manufactured. The close integration between the organic source identity and the inorganic extended identity is what will blur the line between “created” life and its “manufactured” image.
As far as I know, Asimov never really integrated the concept of nanotech into his robot stories, and though it played a role in the movie its full potential wasn’t explored. Certainly I’d rather my robots were linked to me than to the robots’ version of Microsoft. “Three Laws Safe” would work better that way, I think.
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[Me] [Short Stories]
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June 2007
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11:10 am Saturday June 30, 2007
No backtalk
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Medicine Mountain
by McGehee
I’ve used this opening sequence in previous story attempts, but finally decided that having the story told from the point of view of a policeman who didn’t even know the victim well, wasn’t the way to go. The victim’s brother, however, was enough of a screw-up that it might make for a more interesting tale, and one in which I could take a freer hand with the ways and means.
By the way, one of the 5 Hat cowboys mentioned in this piece was named Calhoun in the unsuccessful short story that inspired it. I suppose it’s possible he or one of his descendants returned after 1879. One of these days I should try that story again—only, you know, better.
Update, August 26, 2007: I just dug up the hard copy of the original submission of the 5 Hat short story mentioned above; I might just be able to take a crack at telling this story again, in a way that people would actually want to read it.
» Read more "Medicine Mountain"
[Me] [Short Stories]
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March 2006
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11:44 am Sunday March 26, 2006
No backtalk
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Wash & Zoë’s Wedding
by McGehee
Prior to the release of Serenity, the studio-hosted Browncoats website hosted a number of contests, including one calling for fans’ versions of the vows said by Zoë and Wash when they were married. I couldn’t settle for merely writing vows—I had to write the whole scene.
» Read more "Wash & Zoë’s Wedding"
[Me] [Short Stories]
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September 2005
April 2005
March 2005
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